Teaching
with Contrived Experiences
“We
teach through a re-arrangement of the raw reality: a specimen, a manageable
sample of a whole… when the direct experience cannot be used properly in its
natural setting.”- Edgar Dale
What
is Contrived Experiences?
·
These are “edited” copies of reality and are
used as substitutes for real things when it is not practical or do the real
thing in the classroom. These are designed to stimulate to real-life situation.
These are included in Contrived Experiences:
1. Model- is a
reproduction of a real thing in a small scale, large scale or exact size. It is
a substitute for a real thing which may or may not be operational.
2. Mock-up – is
an arrangement of real device or associated devices, displayed in such a way
that representation of reality is created. The mock-up may be simplified in
order to emphasize certain features. It is a special model where the parts of a
model are single out, heightened and magnified in order to focus on that part
or process under study.
3. Specimen- is
any individual or item considered typical of a group, class or whole.
4. Objects- may
also include artifacts displayed in a museum or objects displayed in exhibits
or preserved insect’s specimen in science.
5. Simulation- is
representation of manageable real event in which the learner is active
participants engage in learning a behavior in or in applying previously
acquired skills or knowledge. It seems to be more easily applied to study of
issues rather than to process.
6. Games- played to win. It is
use of any of these purposes:
·
To practice and to refine knowledge or skills
that already acquire.
·
To identify gaps or weaknesses in knowledge
or skills.
·
To serve as a summation or review.
·
To develop new relationships among concepts
and principles.
Why
do we make use of Contrived Experiences?
1.
To overcome limitation of space and time.
2.
To edit “reality” for us to be able to focus
on parts or a process of a system that we intended to study.
3.
To overcome difficulties of size.
4.
To understand the inaccessible.
5.
Help the learners understand abstractions.
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