Lunes, Oktubre 10, 2016

Lesson 15

Project-based Learning and Multimedia

What is Project-based multimedia learning?
 It is a teaching method in which students ²acquire new knowledge and skills in the course of designing, planning and producing multimedia product². (Simkins, et al, 2002). The name project-based multimedia learning implies the use of multimedia and the learning activity includes project.
Dimensions of Project-Based Multimedia Learning
Project-based multimedia learning have seven keys dimensions:
1.    Core curriculum- at the foundation of any unit of this type is a clear setoff learning goal drawn from whatever curriculum or set of standards is in use. These projects lend themselves well to multidisciplinary or cross-curricular approaches.
2.    Real-word connection- the project seeks to connect student¢s work in school with the wider world in which students live. The types of activities and the types of products must be in real in life.
3.    Extended time frame- a good project is not a one-shot lesson. It extends over a significant period of time. It is important that students are given enough time to enable them to cope up with a substantial final product from which they can derive pride and a clear sense of accomplishment.
4.    Student decision making- in project-based multimedia learning, students have a say. But it is clear to them that the teacher is in charge and so the students understand that there are decisions which only the teacher can make.
5.    Collaboration- project-based multimedia learning demands collaboration. Collaboration is working together jointly to accomplish a common intellectual purpose in a manner superior to what might have been accomplished working alone.
6.    Assessment- there are three assessment concerns in project-based multimedia learning, namely:
1.    Activities for developing expectations.
2.    Activities for improving the media products.
3.    Activities for compiling and disseminating evidence of learning.

7.    Multimedia- in multimedia projects, students do not learn simply by using multimedia produced by others: they learn by creating in themselves.   

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