Project-based Learning and Multimedia
What is Project-based multimedia learning?
It is a teaching method in which students ²acquire new knowledge and
skills in the course of designing, planning and producing multimedia product². (Simkins, et al, 2002).
The name project-based multimedia learning
implies the use of multimedia and the learning activity includes project.
Dimensions
of Project-Based
Multimedia Learning
Project-based multimedia learning
have seven keys dimensions:
1. Core curriculum- at the foundation of any
unit of this type is a clear setoff learning goal drawn from whatever
curriculum or set of standards is in use. These projects lend themselves well
to multidisciplinary or cross-curricular
approaches.
2. Real-word connection- the project seeks to connect
student¢s
work in school with the wider world in which students live. The types of
activities and the types of products must be in real in life.
3. Extended time frame- a good project is not a one-shot lesson. It extends over
a significant period of time. It is important that students are given enough
time to enable them to cope up with a substantial final product from which they
can derive pride and a clear sense of accomplishment.
4. Student decision making- in project-based multimedia learning,
students have a say. But it is clear to them that the teacher is in charge and
so the students understand that there are decisions which only the teacher can
make.
5. Collaboration-
project-based
multimedia learning demands collaboration. Collaboration is working together
jointly to accomplish a common intellectual purpose in a manner superior to
what might have been accomplished working alone.
6. Assessment-
there are three assessment concerns in project-based multimedia learning, namely:
1. Activities
for developing expectations.
2. Activities
for improving the media products.
3. Activities
for compiling and disseminating evidence of learning.
7. Multimedia- in
multimedia projects, students do not learn simply by using multimedia produced
by others: they learn by creating in themselves.
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